TrendForce: isporuke monitora za igre udvostručene u 2018. godini, tržišni udio zakrivljenih modela nadmašio je 50% u sektoru igara



The gaming market is one with high gross margins in the vast majority of its product lines - this is easily seen with the number of companies that have just slapped the same aesthetic look and 'gaming' branding to otherwise 'normal' product lines. One such instance, in particular, is the gaming monitor segment, where increasing perception of more competitiveness with higher refresh-rate monitors has brought about an urge to upgrade in the market - and not the least of which was brought about by games such as PUBG and Fortnite (the former even sparked an upgrade frenzy in China's Internet Cafes as they vied for ever more customers who would get an edge on their store over others that didn't sport these high refresh-rate monitors).

Prema izvještaju TrendForce-a, ASUS je vodeći svjetski prodavač u segmentu monitora za igre, a slijedi ga Acer, a AOC / Philips je na trećem mjestu. TrendForce izvještava da se povećana potražnja povećala za isporuku monitora s igračkim igrama (ili barem markiranih) u 2018. udvostručila u odnosu na prošlu godinu te da je sektor koji se značajno povećao onaj od zakrivljenih monitora, koji je uglavnom zauzet Samsung, čime se doveo na četvrto mjesto u utrci proizvođača. Tržište zakrivljenih monitora postiglo je 50% udjela u cijelom monitoru igara, vođeno uglavnom kineskom potražnjom.
Source: TrendForce