UL Raytracing mjerila koja se ne temelji na vremenskom špijunu, potpuno novom razvoju



After we've covered news of UL's (previously known as 3D Mark) move to include a raytracing benchmark mode on Time Spy, the company has contacted us and other members of the press to clarify their message and intentions. As it stands, the company will not be updating their Time Spy testing suite with Raytracing technologies. Part of the reason is that this would need an immense rewrite of the benchmark itself, which would be counterproductive - and this leads to the rest of the reason why it's not so: such a significant change would invalidate previous results that didn't have the Raytracing mode activated.

Kao takav, UL je odlučio razviti potpuno novo mjerilo, izgrađeno od temelja do Microsoftovog DirectX Raytracinga (DXR). Ova nova referentna vrijednost bit će dodana aplikaciji 3D Mark kao ažuriranje. Novi test će proizvesti vlastite rezultate usporedbe, vrlo slični Fire Strikeu i Time Spy-u, a korisnicima će pružiti još jednu ljestvicu da se pope na vrh vrhunske scene. Ostali su detalji rijetki - što ima smisla. No test bi trebao biti dostupan u ili oko vremena pokretanja NVIDIA-ove 20-serije, koja dolazi 20. rujna.

Sources: UL, None of the images herein are representative of UL's benchmark, they're just examples of Raytracing